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Rpg Maker MMO
Online: 05 Mai 2016, 00:21
Boa noite galerinha, não sei se já ouviram falar da engine Telam Ludus? é uma modificação do Rpg Maker VX para MMO que usa banco de dados em mysql, pra quem está afim de criar um jogo de MMO RPG online pra jogar com amigos ou até global vou disponibilizar a engine pois tenho ela a tempos e usava em um antigo projeto, tem um auto-updater e traduzi o servidor para PT, ela está na versão final então não terá mais suporte, mas pelo que testei em geral não teve nenhum erro ou bug, espero que aproveitem :) (OBS: Tem tutorial com imagens como instalar o banco de dados)

1.7 R3 xx/xx/2010
Added rooms sytem;
Added Map graphics effects (light and shadows);
Changed the safe areas method;
Removed custom exp formula, re-added default RM formula;
Fixed Minor bugs;
1.6.1 R2 10/08/2010
Added help topics;
Added hidden classes by putting * on class name;
Added server-sided shops (You can use both server-sided and default RM shop);
Mixed Vampyr scripts with default RM scripts;
Enhanced the sync module, now it syncs automatically;
Finished Character Config Window;
Fixed crash when choose the client folder;
Fixed global events move thought players;
Fixed exp and gold quests rewards shifted;
Fixed exp formula don't increase the points needed to level up;
Fixed server closes shuddenly when Shop.rvdata or Quest.rvdata don't exist;
Fixed Minor bugs;
1.6.0 R2 - 08/14/2010
Server.exe window enhanced, now with graphics;
changed some database structures;
Added custom EXP formula;
Added Verus Tempus Proelium;
Added option to allow only one account make login by IP;
Quest system completely remade;
Enhanced the Network Players method;
Remade some communications methods;
Fixed skills do not save bug;
HP and MP inflation added;
Finished global switches and variables method;
Modified Character Selection Screen to show the actors equips on their body;
Removed Config.ini file, now server infos are stored on Windows registry.
Fixed switches and variables does not save bug;
Fixed character delete does not delete other things about the character;
Fixed double chat bug;
Fixed minor bugs;
1.5.0 RC - 12/30/2009
Database engine was changed to MySql;
Rewritten all the communication protocol between server and client (more speed);
Started the Global Events method;
Added Global Clock (Day and Night System);
Removed points to distribute when create a new character;
Fixed minor bugs;
Using Ruby 1.8.7-p249 on this server files;
1.1.1 - 12/30/2009
Added Day and Night system;
Fixed ABS's bugs;
Fixed minor bugs;
Used a new version of Ruby on the server files;
Beta 1.1.0 – 12/23/2009
Added Multi-languages option to server;
Added NetABS RC;
Hud Remade, the new one causes much less lag;
Removed PVP (it will be added again later);
Fixed ABS between error;
Fixed undefined ‘[]’ for nil class;
Friends Window finished;
Added PM system;
Enhanced Skills Categories;
Some codes rewritten;
Fixed minor bug;
Server window 70% rewritten;
Enhanced admin panel on server side;
Removed ‘Config’ script, now the things are configured on server side;
Added Client Launcher;
Beta 1.0.9 – 10/09/2009
Added Auto-Updater;
Added + options to vocab;
Added system icons;
Added character managment on server window;
Added Neoncube launcher to client;
Added Visual Equipmen based on gender;
Fixed uninitalized constant Config::Shop_Sell_Divide;
Fixed a little bug of create character window (not finished);
Fixed “Select Characters” button;
Fixed minor bugs;
Beta 1.0.8 – 10/02/2009
Fixed register password and email issues;
Fixed Walk when click on text bar of chat window;
Addded some configurations by server side;
Fixed “undefined method > for nil:NilClass”;
Fixed shop shop sell items price;
Fixed actor parametters;
Fixed mouse cursor on monsters after kill then;
Chat code enhanced;
Fixed characters names on head don’t appear sometimes;
Added options window;
Fixes minor bugs;
Beta 1.0.7 – 09/26/2009
Started Quest System (Beta Stage yet);
Widgets updated to 2.0;
Actor creations fixed;
Visual equip fixed;
Online players don't appear sometimes fixed;
Sistem Color.png error fixed;
Chat box enhanced (Now with scrollbar);
Moused based abs beta;
Path finding beta;
Fixes minor bugs;
Beta 1.0.6 – 09/23/2009
Fixed check_value error;
Fixed Hud Hotkeys and Character Status;
Fixed chat on all map;
Added option to choose the shop items price (the value that items price is divided);
Fixed two sword styles actor and window equip;
Fixed GM commands (/kick x, /suspend x, /ban x where x = player’s name);
Fixed character creation;
Fixed other minor bugs;
Beta 1.0.5 – 09/19/2009
Added Self Switches Control (Need new database);
Added Texts to Hud HP, MP and EXP;
Added Amount Box to Trade;
Amount box not needed if your item number = 1;
Fixed Armors sprites above events;
Fixed minor bugs;
Beta 1.0.4 – 09/18/2009
Added faces (must change the Database.sdf to new);
Added Amount window to shop, inventory and warehouse;
Fixed don’t save actor graphics when it changes;
Fixed some bugs of In-game registration;
Added Anti Sql-Injection on php registration;
Fixed Vocab errors;
Added easy setup-class creation;
Added scrollbars for shop, inventory and trade window;
Fixed more minor bugs;
Beta 1.0.3 – 09/17/2009
Fixed Message Window;
Fixed armors on trade window;
Fixed Network players movement;
Added Register In-game;
Fixed php registration page;
Fixed another equipments kinds (Boots, Gloves, Cape and Necklace);
Added guide to change equips sprites and kinds;
Fixed minor bugs;
Beta 1.0.2 – 09/15/2009
Fixed Visual Equipment;
Fixed windows don’t close when walk;
Fixed Guild error;
Fixed close chat box when press X and cast skills and items when type;
Added message balloon;
Added 1st part of PVP (can attack with weapons);
Added Safe Areas to ABS (Areas where player will respawn when dies);
Fixed minor bugs;
Beta 1.0.1 – 09-14/2009
Fixed Message Window don’t appear;
Fixed warehouse withdraw item disappear;
Fixed teleport and player on map don’t disappear;
Fixed Emotions;
Fixed Game Over (Vampyr Net ABS start being build);
Fixed some other minor bugs;
Beta 1.0.0 – 09/13/2009
Server uses now, SQL Compact Edition;
Server can generate a list of Accounts, characters, Guilds, etc in Microsoft Excel;v
Creation and exclusion of chars (5 chars per account);
Switches and Variables save in Database;
Guild System (Creation is based on Mu guild system);
Trade system;
Warehouse system;
IP blocker;
Admin can talk with players using the server window;
Visual Equipment with online support;
Block and Suspense system (Block is undefined days, Suspense is one week);
Font color of chat and display name of GM and Admin is different of the others players;
GM and Admin chat commands:
Chat with case insensitive filter;
Widgets (Windows enhancements identical to Windows Vista);
Chat multi-colors (for Guild talk, whisper, friends talk, scream, etc…);
Path Finding;
Skills window with separator of kinds of skills;
Chat with filer case insensitive;
Points distributions when level-up;
Max level 999;
Visual Equipment with online support and kinds of 8 equipments;

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