Isso deve corrigir o erro ao dar o load, aqui está, é bem simples utilizar, no script estão as instruções básicas e pronto, caso algo dê errado me avise:
# Utilize no chamar script quando quiser alterar a descrição do player o
# determinado comando:
# change_actor_description(id,new_description)
# substitua id pelo id do herói no banco de dados e new_description pela
# nova descrição entre aspas
# Exemplo
# change_actor_description(1,"Eu adoro jogar RPG")
class Game_Interpreter
def change_actor_description(id,new_description)
$data_actors[id].description = new_description
end
end
class << DataManager
alias :gst_1394213_esc :extract_save_contents
def make_save_contents
contents = {}
contents[:system] = $game_system
contents[:timer] = $game_timer
contents[:message] = $game_message
contents[:switches] = $game_switches
contents[:variables] = $game_variables
contents[:self_switches] = $game_self_switches
contents[:actors] = $game_actors
contents[:party] = $game_party
contents[:troop] = $game_troop
contents[:map] = $game_map
contents[:player] = $game_player
contents[:player_des] = $data_actors
contents
end
def extract_save_contents(contents)
gst_1394213_esc(contents)
for i in 1..$data_actors.size - 1
$game_actors[i].actor.description = contents[:player_des][i].description
end
end
end